public interface Neuron extends Node
A model of a single neuron cell. Neurons are Nodes which can have multiple Terminations, and multiple Origins (corresponding to axonal output and possibly other outpus such as gap junctions), but they always have a primary Origin which is named Neuron.AXON.
VisiblyMutable.Event, VisiblyMutable.Listener, VisiblyMutable.NameChangeEvent, VisiblyMutable.NodeRemovedEvent
Modifier and Type | Field and Description |
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static java.lang.String |
AXON
Standard name for the primary Origin of a Neuron, which outputs its spikes or firing rate
depending on SimulationMode.
|
clone, getChildren, getDocumentation, getName, getOrigin, getOrigins, getTermination, getTerminations, notifyAboutDeletion, run, setDocumentation, setName, toScript
reset
getMode, setMode
addChangeListener, removeChangeListener
static final java.lang.String AXON